Laid Out on the Page – #RPGaDay 2017, Day 23

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions:

Today’s question is this:

Which RPG has the most jaw-dropping layout?

I’m going to make a bit of a departure here, and interpret jaw-dropping both in a positive and in a negative way. I’m doing that because, as I said earlier in this series of posts, the bar has really been raised in a lot of ways in the RPG publishing world. Good and even excellent layout ends up being kind of invisible: you only notice layout when it’s incredible—at which point it can become a distraction from the material—or when it’s really bad. 

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Easy to Run? – RPGaDay 2017, Day 22

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions:

Today’s question is this:

Which RPG is the easiest for you to run?

That really depends on what we mean by “easiest,” doesn’t it?


If we mean “least difficult to implement the rules in play”:

Early editions of D&D, or the modern variants and retroclones based on them. Long experience has hardwired a lot of stuff into my head, and the aesthetic of the game is similarly settled. These days, for me, LotFP is the system I use for that. 


If we mean “easiest to get excited about, and then sit down and do the prep for”:

Whatever I’m excited about. Lately, it’s been postapocalyptic mutant adventure and historical dark fantasy/weird horror games, but I’m also tempted by lots of other games. 


If we mean “least preparation required”:

My experience suggests GMless, pick-up/low-prep games like Fiasco and Dread require the least prep, for obvious reasons.


None of those questions are particularly compelling, though, so I’m going to suggest a different spin on the question. What if we mean “easiest because it most closely matches your temperament, inclinations, and experiences”:

Aha, now we’re arriving at something interesting.

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You Get What You Put In, As Long as You’re Careful Who You Let In – #RPGaDay 2017, Day 21

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions:

Today’s question is this:

Which RPG does the most with the fewest words?

I don’t know the definitive answer to that, though I’ve said earlier in this series that I admire the simplicity and clarity of Fiasco, and that I have to give credit to Mentzer, whose two slim manuals inthe D&D Basic red box launched millions of kids into the hobby of RPGing.

I think, though, I’m going to take an alternate question, because I’m pretty far behind on how things have developed in recent years, and my answer to this would be worse than useless.

Let’s see: here’s an alternate question I dig:

What do you want out of an RPG experience?

There, that’s more like it. 

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