It’s sort of my excuse to get out of the house and socialize a couple of times a month, and also a test bed for some game writing I plan to do, and have done. (Playtesting being an important part of game writing, after all.) Our first playtest is on Sunday.
The group’s based over in Daejeon—though a reasonable drive from where I live—and there’s about eight people (including me) involved, though schedules make it seem like maybe four or five would be a normal turnout. I’m using the Lamentations of the Flame Princess system, with the default setting as Early Modern era—I’ve gone ahead and picked 1683—but I’m taking liberties with that, and placing some emphasis on the, er, increasingly “globalized” nature of the world. I haven’t finished writing up the lore and player background for this world—it’s an ongoing projectI expect to continue, slowly, as need arises—but I have set up a Twitter feed to embed in the page, detailing rumors characters would hear around town. (They’re in the spa town Bad Aachen at the start of the campaign.)
Also, since I think most people are used to having some choices other than just humans for character races—but I’m not really interested in the standard demihuman races—I’ve done up a few oddball (and rare) “races” for players to use, along with the Alice class from A Red and Pleasant Land.
Anyway, if you’re interested, the subsite is called Obtenebrations—yes, because it rhymes with Lamentations—and it’s here: