This is another review of a Paranoia XP book, for those interested. If you’re not interested in a review of a 20-year old game book, well… skip it! In this case, I’ll be discussing Flashbacks II!
Reading Paranoia XP: Flashbacks II
This is another review of a Paranoia XP book, for those interested. If you’re not interested in a review of a 20-year old game book, well… skip it! In this case, I’ll be discussing Flashbacks II!
This is another review of a Paranoia XP book, for those interested. If you’re not interested in a review of a 20-year old game book, well… skip it! One thing I haven’t made much of is the fact that this series of reviews of Paranoia books petered out when I started writing it, back in 2017-2018. I actually got stalled after reaching Paranoia XP: Flashbacks. I found the density and bulk of the text—there’s so much verbiage, seriously—was overwhelming me, and with a toddler kid in the house, it was just more than I could do. I set aside this …
This is another review of a Paranoia XP book, for those interested. This time, I’m dealing with The Underplex, which is basically the only real setting expansion for Paranoia XP.
This is another review of a Paranoia XP book, for those interested. If you’re not, well… skip it! This time, I’m digging into The Thin Green Line, a supplement for Paranoia XP.
This is another review of a Paranoia XP book, for those interested. If you’re not, well… skip it! This time, I’m dealing with The Big Book of Bots, the supplement that makes robot player characters an option in your game.