Last year, I checked out Troika: Numinous Edition and ran a couple of one-shots (well, three-shots) for groups from both of the gaming Discords I socialize on. I wrote up an entire post about it, only to… entirely forget to publish it. So anyway, here it is, many months late.
A few weeks ago, I was fortunate enough to participate in a playthrough session of Joanna Piancastelli’s Before the Storm, which is the final final game in Pelgrane Press’s storygame collection Seven Wonders. I should have written up the session at the time, because now some of the details of the session have slipped away […]
So Wildsea is… wild. It’s essentially a FitD game but with the multi-playbook character building of Spire. The setting is bonkers, the character types are bewildering and fun, and the best thing is that the mechanics are flexible enough to accommodate all types of characters. For example, my character is a gau “char.” In normal […]
The Isle of Joy Kickstarter concluded last night, after a couple of really stellar days. I was impressed with how many people decided to back the project in those last days and hours, and I’m grateful to them all. People managed to unlock a lot of nice stretch goals—including colour maps!—and as was announced in […]
This post is, yes, me trying to convince you to check out my latest RPG project, the Isle of Joy over on Kickstarter right now. However, since I’m not used to selling my stuff, I am going wrap the sales pitch in bacon some short essays on actionable related to RPGs. Maybe they’ll be things most […]