Our Mythic Bastionland, Session 7

This entry is part 7 of 7 in the series Our Mythic Bastionland

Here’s the play report for our seventh session of Mythic Bastionland, which we played last night. If you’re just joining us, I’d recommend starting at the first session and reading forward from there. It’s all organized in a series, so it should be easy to find the posts that follow the first.    Today’s post was helped along by some session notes, so hopefully there aren’t any big gaps in the action!

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Our Mythic Bastionland, Session 6

This entry is part 6 of 7 in the series Our Mythic Bastionland

Here’s the play report for our sixth session of Mythic Bastionland. If you’re just joining us, I’d recommend starting at the first session and reading forward from there. It’s all organized in a series, so it should be easy to find the posts that follow the first.    Today’s post is basically from memory, so there are probably some details missing, but I’ll do my best with what I can recall. 

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Runners in the Shadows

So, I’ve been playing a game of Mark Cleveland Massengale’s Runners in the Shadows with a group GMed by Jeremy Tolbert for almost a year now. It’s a Forged in the Dark hack for playing Shadowrun style fantasy-cyberpunk games. Despite Shadowrun having been pretty big 90s game—something that most of the other players in our group seem to have had experience with—I knew the setting/game by reputation only. To be honest, in the 90s I wouldn’t have wanted to play Shadowrun anyway: I was very much in the “I don’t want my genres mixed up” camp, like a kid who …

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