Appendix K Added to Sidebar

I just realized that I didn’t have a link up to my Appendix K posts, so I’ve added that to the sidebar on my site, but I figured I’d also post here. The series was commissioned by Aurélien Lainé, the creator of the Koryo Hall of Adventures RPG for D&D 5E, and was focused on Korean books, music, and films that could be inspirational for someone running a game in that setting, though of course those books, music, and films are worth checking out in their own right for anyone interested in Korean history, myth, and folklore, as well as …

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Not Yet Gods Translation, NOT Out Today!

Edit (16 January 2026): Er, yeah, no, it wasn’t actually out. It’s coming out next year. Some miscommunication there, and I forgot that I’d posted this. Sorry! I’m happy to announce that we have a new translation out today (11 November)! It’s a book by the South Korean SF author Djuna titled Not Yet Gods, which was translated by Jihyun Park and myself, and published by Kaya Press.  It was a big project and we want to express our thanks for indispensable editorial help from Sunyoung Park, Ly Lan Dill, and Michael Ahn.  Jihyun and I been translating together for …

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Further Strangeness: Now Available!

I’ve created another RPG thingie! It’s an unofficial, unlicensed supplement titled Further Strangeness: Twelve New Knights, Seers, and Myths for Mythic Bastionland. I got a kick out of reading Mythic Bastionland, Chris McDowall’s new game, of which the majority of the content is two-page spreads laying out the information on Knights (potential PCs or NPCs), Seers (NPC sages), and Myths (which are basically adventure materials). It was fun homebrewing these up, and quite a challenge trying to come up with things McDowall hadn’t quite covered in the original set of 72 of each. Some are a bit close, but I …

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WIP: Unnamed Verses IV

One more update on my WIP—another accountability post. I’m proud to say I maintained my pace of drafting one poem a day, and have what I think might be a complete draft. I’m not 100% sure it’s complete: there might still be room for a few more little singlet poems in there among the several linked-long-poems.  I have some revising and editing to do, of course, but right now I’m just happy at having finally competed a creative writing project of this scope. In the end, it took 70 individual poems to explore what I wanted to. Some are narrative, …

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WIP: Unnamed Verses III

This is another update on my WIP, mostly intended as an accountability post. I’ve kept up my work on the project, and have hit 58 poems. I thought I would be finished in a couple of weeks, but one of the poems I thought would be shorter ended up being a very formal experiment in internal rhymes, which is very tricky, and also ended up unexpectedly expanding into a long poem with multiple parts: of my 58 pieces, six are sections of this newly-extended poem.  So… if I keep up my current pace, I probably have ten days more of …

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WIP: Unnamed Verses II

Here’s another little accountability post, following up after about a month and a week on this project, and a bit less than a month since my last post about it. I’ve kept at it! Indeed, I’ve picked up the pace. At the moment, I have 49 complete poems, which is because I’ve actually written more than one a day for certain days.  Some of the poems are multi-part pieces, including a couple of “long poems” that included ten or more parts, but I’m counting each section as a poem for the purposes of tracking my progress. I’ve enjoyed exploring some …

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Isle of Joy: Kickstarter Coming Soon!

While this blog is not heavily-trafficked, I thought it would probably be a good idea to post this here, because at least according to my site’s stats, a few real people do drop by from time to time.  If you’re following me on social media, you’re probably aware that there’s a Kickstarter coming up for my Isle of Joy adventure book. One of the elevator pitches I’ve seen is, “If Jodorowsky directed The Tempest for A24, but an RPG,” and that feels right to me. If that appeals to you, then head over here to be notified when the campaign …

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New Stuff at my itch.io

The other day, I added a few assorted RPG-related items over on my itch.io page.  The first two are individual scenarios for Epidiah Ravachol’s game Dread, and the third is a set of playbooks for Jason Morningstar’s Fiasco (classic edition, which is available here, among other places).  The first Dread scenario is titled “Saigon Ex-Frat Apocalypse.” I wrote it in 2013.    “Saigon Ex-Frat Apocalypse” is a scenario for Epidiah Ravachol’s storygame Dread (available here). It’s about expat dirtbags living in a shared house in downtown Saigon who wake up the day after a ridiculous party only to discover that something has gone horribly …

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A Lovely Discussion of a Lovely Story

This entry is part 73 of 72 in the series SF in South Korea

I’m late catching up—it’s been one of those weeks—but on the radio a few days ago, Paul Matthews (@ajosshi) discussed our translation of Bae Myung-hoon’s lovely short story “The Peppers of Green Scallion,” which originally appeared in Clarkesworld a few years ago.  Listening to Paul read from and discuss the story was a delight for both of us, and he definitely hit on a lot of the things that made us love the story and want to translate it in the first place.   You can check out a recording of the discussion over on Arirang’s Check it Out podcast. (Or …

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#dungeon23, Days 10-20: Medium Lunar Fragment

This entry is part 2 of 8 in the series #dungeon23

This post is part of a series detailing my participation in #dungeon23. Feel free to follow the link above to check out the series in order, or see the first post in the series if you don’t know what this project is. Days 10-20 were a bit of a challenge, mainly because our admins at work cheerfully made this week a hellish mess for anyone teaching a winter class. That is to say, this is rough, and yes, there were days when I jotted down a few days’ worth of entries to “catch up”; there were days where I got …

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