Time for another #dungeon23 post. For a while, I was updating this every time I completed a page, but it turns out that getting the time to do a post is harder than doing the scribbles once every day or two, so here’s an update that includes three fragments of the shattered hollow moon setting […]
Time for another #dungeon23 post. This sums up two locales: a large moon fragment and the first floor of a subsurface refuge complex.
Time for another #dungeon23 post. This time, I detailed the ruins of a ghost town/palace containing the tomb of a local ruler, the enigmatic Khasha-Sha. Day 84 was yesterday, so I’m posting this today!
I spent my #dungeon23 time this past week detailing a trio of small, connected fragments of the broken moon. I like the challenge of designing interesting locales, one or two at a time, that are weird and unique enough to be interesting, malleable enough to work as SF or as science fantasy, and that fit […]
This is another installment in my #dungeon23 project, updating my progress up to Day 65 of the project, which was Monday the 6th of March.