Running Sur une rive, au clair de lune for The Fall of Delta Green

I recently posted about my impressions after running a multi-session one-shot with The Fall of Delta Green, and said I’d follow up with a post about the adventure itself. I used Gareth Ryder-Hanrahan’s Fall of Delta Green adventure On a Bank, by Moonlight. By the way, the original PDF of the adventure is available from the Pelgrane Press website, for free. Downloading it is probably helpful if you didn’t manage to snag a print copy back in 2018, like I happened to do. (Ah, man, remember Free RPG Day events?) Anyway, as I was saying, I ran this adventure, but …

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Running The Fall of Delta Green

I recently ran a short multi-session (five or six sessions? I’m not sure) run of a Fall of Delta Green adventure for the Sunday night game group I play with. This writeup will discuss my impressions of the game itself, and my thoughts on the Gumshoe system more generally. I’ll follow it up with some notes on the adventure I ran, some resources for those who might want them, and also some thoughts on the spin I put on the game concept, since it was a bit unusual.  

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