Running Sur une rive, au clair de lune for The Fall of Delta Green

I recently posted about my impressions after running a multi-session one-shot with The Fall of Delta Green, and said I’d follow up with a post about the adventure itself. I used Gareth Ryder-Hanrahan’s Fall of Delta Green adventure On a Bank, by Moonlight. By the way, the original PDF of the adventure is available from the Pelgrane Press website, for free. Downloading it is probably helpful if you didn’t manage to snag a print copy back in 2018, like I happened to do. (Ah, man, remember Free RPG Day events?) Anyway, as I was saying, I ran this adventure, but …

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Running The Fall of Delta Green

I recently ran a short multi-session (five or six sessions? I’m not sure) run of a Fall of Delta Green adventure for the Sunday night game group I play with. This writeup will discuss my impressions of the game itself, and my thoughts on the Gumshoe system more generally. I’ll follow it up with some notes on the adventure I ran, some resources for those who might want them, and also some thoughts on the spin I put on the game concept, since it was a bit unusual.  

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Reading The Gaean Reach RPG

I’m somewhat familiar with the Gumshoe RPG system: I’ve played a short campaign of Trail of Cthulhu, and skimmed several core rulebooks using the system—Trail of Cthulhu, Nights Black Agents, Ashen Stars, and Cthulhu Confidential, all of which I own copies—but I haven’t had a chance to read any of those rulebooks in full or run a Gumshoe system game. In fact, until recently the only Gumshoe gamebook I’d actually read in full was Gareth Ryder Hanrahan’s Lorefinder book, which essentially is an extended Gumshoe hack designed to be bolted onto Pathfinder (and other D&D-styled traditional RPGs), in order to …

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Free RPG Day Redux

Oh, by the way, when I posted about the LotFP game I ran last Sunday for Free RPG Day, I neglected to post about the rest of the event, which happened at Dice Latte in Seoul. After all, I didn’t just run a game: I also played in one. Specifically, for the 11:00am session, I got a chance to try out Kids on Bikes, which was… well, I guess I’d say it is like a rules-lite version of Tales from the Loop, with the following differences: none of the particularized setting of Simon Stalenhag’s world: there is no set lore …

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