August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which ‘dead game’ would you like to see reborn? This is an interesting question, and, for me, an odd one. I’ll try provide some answers I think are helpful for thinking about this.
August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: What is a good RPG to play for sessions of 2 hours or less? Hm, good question, though I’m afraid I don’t hae a lot of answers to offer: I find the optimal time for a session […]
So, the other night we played through my new scenario for Dread, titled “Saigon Falls,” with my housemates here in Vietnam. It was an interesting experience for a few reasons. For one thing: we were playing imaginary characters living in our real (shared) house. That was odd, because a lot of the story took place […]
I figured I’d share the scenario documents I prepared for Talent Night–the game scenario I’ve been discussing throughout this series of posts–just in case anyone else out there might want to try run the game and liked the idea of our setup. I’m also very interested in comments from anyone who knows the game, as […]
Note: this is the second third post in a series. In the previous post, I discussed my long, long hiatus from RPG gaming, why I chose the game Dread for my first game in a decade and a half, and a bit about the game mechanics. You might want to start there. Alright, so I learned […]