This post contains some thoughts on a few shorter RPG books I’ve read lately: The Derelict: A Tale of Terror for Call of Cthulhu by Sandy Peterson Beasties: A Manual of New Monsters for Your Original Edition Game by Thomas Denmark Caves of Shadow by Monte Cook Fate Accelerated by Clark Valentine with Leonard Balsera, […]
August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which RPG do you enjoy adapting the most? For me, the answer’s easy: it’s D&D. Now, when I say D&D you should bear in mind that the only D&D-type ruleset I have on hand right now is […]
August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which ‘dead game’ would you like to see reborn? This is an interesting question, and, for me, an odd one. I’ll try provide some answers I think are helpful for thinking about this.
Before I left on holiday, I was reading through Geoffrey McKinney’s Carcosa and wondering what in the world I would do with it if I were running the game with my own group. It’s a dark, bizarre, fascinating mashup of odd subgenres. Carcosa squashes together: Sword & Planet adventure (think Barsoom, say) The Lovecraftian Cthulhu Mythos a […]
If you’re considering tabletop RPG systems and thinking about how XP (experience points) should work, or maybe just thinking about a fresh perspective on how adventurers might see what they’re doing, you could probably do worse than to read some old Greek manuals on hunting: Do not envy those who push ahead rashly for their own advantage, either […]