UPDATE (20 Feb 2022): I’ve very slightly revised this scenario and made it available on my itch.io page. ORIGINAL POST (8 November 2012): I figured I’d share the scenario documents I prepared for Talent Night–the game scenario I’ve been discussing throughout this series of posts–just in case anyone else out there might want to try run the game and liked the idea of our setup. I’m also very interested in comments from anyone who knows the game, as far as feedback regarding scenario design is concerned. I’m happy to learn more or have missteps or goofs pointed out to me. …
Tag: SERIES: TALENT NIGHT: MY FIRST TIME RUNNING A GAME OF DREAD
Talent Night, Part 3: What I Learned Hosting a Dread Game
Note: this is the second third post in a series. In the previous post, I discussed my long, long hiatus from RPG gaming, why I chose the game Dread for my first game in a decade and a half, and a bit about the game mechanics. You might want to start there. Alright, so I learned a lot of things playing this game: some about Dread as a game system, some about character motivation, some (mostly re-learned, to be honest) about dealing with newbie players. And some stuff not related to any of those things. Some of these may be obvious …
Talent Night, Part 2: How the Game Played Out (NSFW)
Note: this is the second post in a series. In the previous post, I discussed my long, long hiatus from RPG gaming, why I chose the game Dread for my first game in a decade and a half, and a bit about the game mechanics. You might want to start there. So… we played our first session of Dread on Sunday night. I hosted a Dread game session with Miss Jiwaku, and our friends Nick, Katrina, and Ian. (Information about who played which character withheld to protect the preciously twisted minds among us, ha…) The scenario was one of mine, …
Talent Night, Part 1: In Which I Pick Up RPG Gaming After Years Away
Well, it seems like a month of returns: I picked up my saxophones for the first time in a long time, just out of curiosity regarding their condition. (I’ve not played them since 2005, and, well, it shows in the condition of the horns.) I also decided to try get and run an RPG game for an evening, and see if I enjoyed it. I’d long resisted the idea of trying out a role-playing game because they’re kind of a time-sink, or they used to be back when I last was an avid player. That was back in 1998–fifteen years …