Lesson Plan: The Caper!

Back when I first came to Korea, there was a lesson I created on the spur of the moment, after observing how little security there seemed to be on the little minivans that drove around in Iksan putting money into bank machines. (I had such fun talking over strategies for robbing one of these vans with a group of expats that I thought I’d see how my students fared.) Over the years, the exercise has shifted and changed slightly. Finally, this past year, after a brush with Jason Morningstar’s wonderful Fiasco RPG, I expanded it a little to include an …

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A Dicey Situation (Buying Gaming Dice in South Korea)

UPDATE (13 Nov. 2014): I’m guessing this is your cheapest option for polyhedral dice in South Korea now. There are also polyhedral sets that aren’t too expensive, if you poke around on Gmarket. UPDATE (27 Nov. 2012): Got the polyhedral dice. The place I ordered the six-sided dice from took a few extra days to get those dice shipped, but I’m still hoping to receive them in the next couple of weeks. I’d better, since we have some Fiasco games planned for the third week of December. ORIGINAL POST: I have a bunch of dice on order, at the moment. You might …

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Cards Against Humanity

I’ve been talking about gaming as if I haven’t done any whatsoever in years, but the fact is, in fact I have done some…. just not RPG gaming. One of the games I recently got and tried out is the infamous Cards Against Humanity cardgame, which is available under a Creative Commons License here. (Though if you’re looking to print them up in Korea, see my warning below.) In any case, with a set of cards in hand, we tried out our first game with our neighbor Mark, and then his wife Jin when she got home from work. If …

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Talent Night, Part 4: The Dread Scenario

This entry is part 4 of 4 in the series Talent Night: My First Time Running a Game of Dread

UPDATE (20 Feb 2022): I’ve very slightly revised this scenario and made it available on my itch.io page.  ORIGINAL POST (8 November 2012): I figured I’d share the scenario documents I prepared for Talent Night–the game scenario I’ve been discussing throughout this series of posts–just in case anyone else out there might want to try run the game and liked the idea of our setup. I’m also very interested in comments from anyone who knows the game, as far as feedback regarding scenario design is concerned. I’m happy to learn more or have missteps or goofs pointed out to me. …

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Talent Night, Part 2: How the Game Played Out (NSFW)

This entry is part 2 of 4 in the series Talent Night: My First Time Running a Game of Dread

Note: this is the second post in a series. In the previous post, I discussed my long, long hiatus from RPG gaming, why I chose the game Dread for my first game in a decade and a half, and a bit about the game mechanics. You might want to start there. So… we played our first session of Dread on Sunday night. I hosted a Dread game session with Miss Jiwaku, and our friends Nick, Katrina, and Ian. (Information about who played which character withheld to protect the preciously twisted minds among us, ha…) The scenario was one of mine, …

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