This is a continuation of my earlier post about the Gamma Planet game setting I’m slowly thinking over and building, in the hope of running a game sometime in the future. If you’re not interested in tabletop RPG setting design, this is one you might prefer to skip.
Tag: worldbuilding
Stars in My Pocket Like Grains of Sand by Samuel Delany
Stars in My Pocket Like Grains of Sand is a very difficult book to talk about. It’s a challenging book to read, too, but talking about it seems harder than reading it, to me. That’s usually a sign that there’s something worth thinking over, though I am struggling to find a way into discussing it. Certainly, a mere “reader reaction” of the type that one sees all over the internet seems insufficient, for the same reason it strikes one as ridiculous for someone to walk out of a hall where a piece by Mahler or Webern or Stravinsky has just …
On Academic Ecologies, Career Planning, and Worldbuilding,
At my goodbye party last week, we were talking about the future collapse of the TEFL industry when brute-force autotranslation gets good enough that most people will only study foreign languages the way that some people still do math by hand. (I mean without a calculator–that is, out of academic requirements, a sense of old-fashionedness, or rare personal impetus to do so.) I commented that I think now is a pretty good time to distance oneself from TEFL altogether, and certainly a good time to get out of depending on jobs where one is directly teaching English. (Unless one is …