Killer Mini-Campaign

I’ve posted before here about using RPGs as a learning tool with students. One of the things that’s important when you do this is to (a) choose a story structure that emphasizes communicative tasks: your students should have to talk a lot, whereas combat is something they want to avoid, or something that must be coordinated when it’s absolutely necessary. That is to say, pedagogically, it’s better for students to end up having to negotiate treaties or beg for their lives than it is to have them running around doing hack’n’slash adventuring, or dungeoneering of the type epitomized in the phrase, “kick in …

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TEFL RPGing Aplenty

So, a while back I posted about using an D&D-like role-playing game as part of my teaching with one of our students. (See: Youngmin and the Magic World.) I recounted the story, and promised an update, but I haven’t followed through… Not for want of RPG action, of course. Youngmin has since rhyme-battled a forest ogre the size of a high-rise, teamed up with a goblin and a dragon to beat his nemesis, then teamed up with a mysterious capoerista girl (yes, capoeira has made its way into the game) and the goblin village’s witch to take on the dragon …

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“New”: Course Website

I’m still busy sorting out the CPU minutes/spammer problems on my website, though I’m getting closer by the day to sorting it all out. Part of sorting it out has involved converting a bunch of old installations of WordPress that I’d set up for students into static html webpages, so that I could delete the WordPress installations, which is time consuming and, if I didn’t want to keep the blogs for the sheer point of keeping them up–later I can say, “See, I hosted blogs for my students!”–then I would have just deleted them. But, well… I didn’t. All that …

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On that Stack of Essays I Got Through a Few Weeks Ago…

Out of a small stack of essays, I gleaned the following interesting insight that I’d never thought of myself: It’s possible to argue that the main difference in the conception of the uncontrollable in Greek Mythology and Bible stories is that, for the Greeks, human problems were often a result of the gods and their machinations, while for the ancient Hebrews, humans were just as often responsible for getting themselves into a heap of trouble, out of which God would sometimes bail them, if they were good. That’s it. Hours of grading, and precisely one idea I’ve never seen before. …

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Back to the… Wait, What?

Well, while Typhoon Bolaven does its worst out there–and it doesn’t have me particularly alarmed at the moment, though I’m not venturing outside or anything… our neighborhood is in a panic, though, and the local mini-marts were cleaned out as you can see in the featured image for this post–I’m thinking about what the hell to do with the course I foolishly agreed to teach this semester. That course is a Foundations in Greco-Roman Mythology and Biblical Narrative course. You know, the kind of thing you spend a summer preparing a course outline and readings package for? As with most …

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