The Ones I’ve Never Taken Out to Dance (RPGaDay 2017, Day 17)

  August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which RPG have you owned the longest but not played? Today’s answer will be short, because, well: it’s an easy answer:  Until I left Canada, the game I’d owned the longest but never played was Amazing Engine. I had a couple of books for the system—For Faerie, Queen, and Country (which was a neat book in itself) and Kromosome, which was an alright cool cyberpunky type game setting book. Both were designed to use the Amazing Engine game system, which I’ve …

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Taken As Written (RPGaDay 2017, Day 16)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which RPG do you enjoy using as is? I touched on this a bit yesterday: it’s not so much for me that there’s any game I would necessarily want to use as-is, so much as that I find there are different degrees of freedom to adapt games to different kinds of play… or that different rulesets are more or less intertwined with settings, since a big part of what I like to do in homebrewing is adding setting material that takes on …

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Frankensteining Games (#RPGaDay 2017, Day 15)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which RPG do you enjoy adapting the most? For me, the answer’s easy: it’s D&D. Now, when I say D&D you should bear in mind that the only D&D-type ruleset I have on hand right now is Lamentations of the Flame Princess. (I have a ton of AD&D 1st and 2nd edition stuff back in Canada, but in Korea, despite having about five feet of shelf space devoted to RPG books, the only D&D-type books I have fit into a single shelf.) …

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The Session That Changed Everything (#RPGaDay, Day 13)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Describe a game experience that changed how you play.  Um, they all have? I mean, not all, but I learn a lot from every campaign or one-shot I run.  But I think the session that changed how I play the most was back in late 2012, when I was returning to the hobby. It was a session of Fiasco. I wrote up the session at the time, and you can see it here. As for how it’s affected the way I play …

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It’s What’s Inside… (#RPGaDay 2017, Day 12)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which RPG has the most inspiring interior art? It bet those who’ve read previous posts in this series know at least some of the answers I’m going to offer. Oh, and one or two of these images might be NSFW, I suppose. Here’s my picks, with some mini-galleries to show off the best examples.  Oh, and this page will probably be a little slow to load. Lots of images, and I think the gallery plugin is preloading the bigger size for when …

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Back from the Grave (#RPGaDay 2017, Day 11)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Which ‘dead game’ would you like to see reborn? This is an interesting question, and, for me, an odd one. I’ll try provide some answers I think are helpful for thinking about this. 

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Trusted Reviewers (#RPGaDay 2017, Day 10)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: Where do you go for RPG Reviews? This is a pretty simple question: I google the name of the product and read reviews wherever I see them, supplementing by asking friends about what they’ve heard about the system. But I also do this one thing when I’m reading the reviews:

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Gaming Miniseries (#RPGaDay 2017, Day 9)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: What is a good RPG to play for about 10 sessions? Funny fact: I’ve never actually played any RPG for only ten sessions. Or, wait, no, that’s not true: I’ve played a couple, I’ve just never run them that way. The thing about running an RPG in that way—as a sort of miniseries run, or a short term or “single season” campaign, as some are calling it now—is that it requires a couple of things:

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Gone… in 120 Minutes? And an Alternate Question… (#RPGaDay 2017, Day 8)

August is RPGaDay month. Yep, a month solid of RPG-related posts, answering these questions: Today’s question is this: What is a good RPG to play for sessions of 2 hours or less? Hm, good question, though I’m afraid I don’t hae a lot of answers to offer: I find the optimal time for a session is more like 3-4 hours. I haven’t played many that work at 2 hours, actually. I think Dread can be good and punchy in under two hours. If you have a small group of players who can focus and stay on task, Fiasco can also work. …

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